ke/ài/ 可/爱 is an architectural hyperobject that mediates between the digital and the physical. It is therefore an aesthetic experience that criticizes seduction strategies associated with consumerism space. In the exterior, a polished surface without weight or seams is affective since it becomes a mirror. The reflection refuses dialogue or confrontation and embodies a pure hedonist experience attracting people to the interior.

This continuous space is actually an illusion, a connection back in time and space. A simulation made up of cameras that produce a digital record of that same space and projectors generating the reconstruction of what the spectator is living with a 24 hour lag. ke/ài/ 可/爱 brings out the small differences that humanize a space, and shows them as an illusion. Netizens take control when realizing of the game and they will start to play with a city that is an activated virtuality and can be instantly updated with the combined experiences from every urban agents.

ke/ài/ 可/爱 is a prototype open-source essay to generate urban choreographies in the digital extension of the physical space. Multiple times and spaces will be interconnected wherever and whenever it travels. We can imagine a performance where different actors and different audiences meet even if they are apart. We can imagine a space that resists beyond hours and kilometers away. The architecture and the city are not only able to see, they are able to talk back.